News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Garbage DayDeveloper post

    Kept you waiting huh?

    Let me preface this anouncement by saying that instead of pointless apologies I want to offer instead my honesty which I think is more valuable. Theres a few names to a state I've been experiencing, names such as "burning out" or "writers block". I could go into depth analyzing h

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  2. Garbage DayDeveloper post

    Kept you waiting huh?

    Let me preface this anouncement by saying that instead of pointless apologies I want to offer instead my honesty which I think is more valuable. Theres a few names to a state I've been experiencing, names such as "burning out" or "writers block". I could go into depth analyzing h

    Read article
  3. Arcane MapperDeveloper post

    Packages and Search

    I have been busy fixing bugs, such as room connection issues that the Beta testers have found. In preparation for the upcoming first Early Access release, scheduled for the end of the month, I have been busy implementing missing features as well. Two of these features are the Ass

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  4. Arcane MapperDeveloper post

    Packages and Search

    I have been busy fixing bugs, such as room connection issues that the Beta testers have found. In preparation for the upcoming first Early Access release, scheduled for the end of the month, I have been busy implementing missing features as well. Two of these features are the Ass

    Read article
  5. 1166Developer post

    1166 Has Launched!

    Hey there! It is finally that time! I would like to say thank you all for your support and advice in the creation of 1166. I learned quite a bit along the way and I'm glad that I was able to persist through. I couldn't have done it without the community support. If anyone has any

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  6. 1166Developer post

    1166 Has Launched!

    Hey there! It is finally that time! I would like to say thank you all for your support and advice in the creation of 1166. I learned quite a bit along the way and I'm glad that I was able to persist through. I couldn't have done it without the community support. If anyone has any

    Read article
  7. Card QuestDeveloper post

    Version 0.60 is up!

    Hi Guys! A new version is here! First I wanted to thank you all for the great feedback you've given me with the hunter. :) I hope you'll be happy with the new things I'm including in this version. Mostly Hunter and Fighter changes. For the hunter I've made many changes to improve

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  8. Card QuestDeveloper post

    Version 0.60 is up!

    Hi Guys! A new version is here! First I wanted to thank you all for the great feedback you've given me with the hunter. :) I hope you'll be happy with the new things I'm including in this version. Mostly Hunter and Fighter changes. For the hunter I've made many changes to improve

    Read article
  9. johnsgameDeveloper post

    Steam Achievements

    Steam Achievements have been (for the most part) reset to better fit the complete overhaul of the game. Wasteland Mode will make the game completly anew bringing in many things to do. Starting you off on the farm of a couple you murdered after coping with your terrible life you f

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  10. johnsgameDeveloper post

    Steam Achievements

    Steam Achievements have been (for the most part) reset to better fit the complete overhaul of the game. Wasteland Mode will make the game completly anew bringing in many things to do. Starting you off on the farm of a couple you murdered after coping with your terrible life you f

    Read article
  11. Mesh Maker VRDeveloper post

    Bug Fix Release: Pile O' Bugs

    Bug Fix Release: Pile O' Bugs Fixes in this release: Extruding faces left triangles selectable in vertex select mode. New triangles used the last material, not the current fill color. Reference images turned totally white when selected. Coloring an object with two different color

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  12. Mesh Maker VRDeveloper post

    Bug Fix Release: Pile O' Bugs

    Bug Fix Release: Pile O' Bugs Fixes in this release: Extruding faces left triangles selectable in vertex select mode. New triangles used the last material, not the current fill color. Reference images turned totally white when selected. Coloring an object with two different color

    Read article
  13. Powernaut VANGARDTDeveloper post

    Update;

    Made some changes; -Health Refill pickups now respawn on death. -Removed one of the baby spiders in Gen. Sbidrueb's Cave. -Editted geometry in Z'antstohn Temple. -Added 'CONTROLS' tutorial screen to main menu. -Fixed bug with purchasing Double Jump after inputting a password.

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  14. Powernaut VANGARDTDeveloper post

    Update;

    Made some changes; -Health Refill pickups now respawn on death. -Removed one of the baby spiders in Gen. Sbidrueb's Cave. -Editted geometry in Z'antstohn Temple. -Added 'CONTROLS' tutorial screen to main menu. -Fixed bug with purchasing Double Jump after inputting a password.

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  15. Shattered ThroneDeveloper post

    Content patch now live!

    The first post release content patch is now live, bringing a new host of maps and game play modes, as well as some key balance updates. Gameplay Game features now unlocked through aquiring stars, currently supports unlocks up to 50 stars (up to 100 in next content patch) New Prof

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  16. Shattered ThroneDeveloper post

    Content patch now live!

    The first post release content patch is now live, bringing a new host of maps and game play modes, as well as some key balance updates. Gameplay Game features now unlocked through aquiring stars, currently supports unlocks up to 50 stars (up to 100 in next content patch) New Prof

    Read article