News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Forgotten LoreDeveloper post

    Another four new cards!

    MORE CARDS! Been on a roll lately, but this wraps up the "1.0 card set" I've been aiming for since the start. This doesn't necessarily mean there won't be any additional cards - just that they wont be the focus for awhile, especially until 1.0 launch (which should be soon). Here'

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  2. CRACKHEADDeveloper post

    CRACKHEAD UPDATE 25/6/2017

    Today ive added 2 player mode with ai also a new acheivement for when you beat the ai . Its experimental really as im still adjusting the speed and collisions. If you find any bugs please report it in the forums and ill fix asap. More to come soon

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  3. CRACKHEADDeveloper post

    CRACKHEAD UPDATE 25/6/2017

    Today ive added 2 player mode with ai also a new acheivement for when you beat the ai . Its experimental really as im still adjusting the speed and collisions. If you find any bugs please report it in the forums and ill fix asap. More to come soon

    Read article
  4. Card QuestDeveloper post

    Weekly Announcement!

    Hi guys! We're getting very close to releasing the forest. There's still a lot of testing and balancing to do and we're still missing many effects and sounds. Technically we could be able to get it all ready for next sunday, but I think we'll take an extra week to make sure every

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  5. Card QuestDeveloper post

    Weekly Announcement!

    Hi guys! We're getting very close to releasing the forest. There's still a lot of testing and balancing to do and we're still missing many effects and sounds. Technically we could be able to get it all ready for next sunday, but I think we'll take an extra week to make sure every

    Read article
  6. Guts and GloryDeveloper post

    Need Summer Sale Cash?

    Build an awesome level showcasing the new Eject feature OR built primarily with Jack & Jill in mind. Then post your Workshop level link in the comments below before July 2nd at Midnight (Mountain Standard Time). I'll review the submitted tracks and select a winner on July 3rd

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  7. Guts and GloryDeveloper post

    Need Summer Sale Cash?

    Build an awesome level showcasing the new Eject feature OR built primarily with Jack & Jill in mind. Then post your Workshop level link in the comments below before July 2nd at Midnight (Mountain Standard Time). I'll review the submitted tracks and select a winner on July 3rd

    Read article
  8. Castle BattlesDeveloper post

    SUMMER SALE AND DEV UPDATES

    Hey there Battlers of Castles, Light Arc Studio here with several big news updates: First, a shameless plug: WE ARE IN STEAM'S SUMMER SALE AT 50% OFF!!!! Interview: We were recently featured on another podcast, The Dorkening's Ultimate Video Game Show! Check out their new series

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  9. Castle BattlesDeveloper post

    SUMMER SALE AND DEV UPDATES

    Hey there Battlers of Castles, Light Arc Studio here with several big news updates: First, a shameless plug: WE ARE IN STEAM'S SUMMER SALE AT 50% OFF!!!! Interview: We were recently featured on another podcast, The Dorkening's Ultimate Video Game Show! Check out their new series

    Read article
  10. HospitalizeDeveloper post

    HOSPITALIZE v0.11.2.0

    Greetings everyone! Here's an update featuring performance related issues as well as some bugfixes. We're also combining this weeks dev update with these patchnotes, so there will be some additional info at the bottom. Bugfixes: Fixed a bug which caused paramedics to get stuck. F

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  11. HospitalizeDeveloper post

    HOSPITALIZE v0.11.2.0

    Greetings everyone! Here's an update featuring performance related issues as well as some bugfixes. We're also combining this weeks dev update with these patchnotes, so there will be some additional info at the bottom. Bugfixes: Fixed a bug which caused paramedics to get stuck. F

    Read article