News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Pixel Stories of DungeonDeveloper post

    Let's clarify the name

    We would like to take this opportunity to clarify the name, we are not in any way associated with the Mystery Dungeon Series . We only seek the inspiration and the name. We know it was already pretty clear , but because our attempts to contact the manufacturer of the series (Spik

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  2. Pixel Stories of DungeonDeveloper post

    Let's clarify the name

    We would like to take this opportunity to clarify the name, we are not in any way associated with the Mystery Dungeon Series . We only seek the inspiration and the name. We know it was already pretty clear , but because our attempts to contact the manufacturer of the series (Spik

    Read article
  3. Realms of Arkania: Star TrailDeveloper post

    Version 0.90

    Hail to the twelve! This Update sees a start in optimizing performance, making Kvirasim significantly faster. Moreover, reducing the "overall quality" setting now has more effect than so far. We also added the possibility to enter smaller towns, added some cutscenes, added voiceo

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  4. Realms of Arkania: Star TrailDeveloper post

    Version 0.90

    Hail to the twelve! This Update sees a start in optimizing performance, making Kvirasim significantly faster. Moreover, reducing the "overall quality" setting now has more effect than so far. We also added the possibility to enter smaller towns, added some cutscenes, added voiceo

    Read article
  5. Rock 'N RollDeveloper post

    Rock 'N Roll TO Release 24 hours EARLY!

    Hello everyone! With the realization that this game isn't going to get much more 'complete" in the next 24 hours, and with all the hours I've spent updating the game in the past two weeks, I've decided to launch a full day earlier than originally announced! Please keep in mind th

    Read article
  6. Rock 'N RollDeveloper post

    Rock 'N Roll TO Release 24 hours EARLY!

    Hello everyone! With the realization that this game isn't going to get much more 'complete" in the next 24 hours, and with all the hours I've spent updating the game in the past two weeks, I've decided to launch a full day earlier than originally announced! Please keep in mind th

    Read article