Avernum 3 Updated to v1.0.2!
We have updated Avernum 3 to v1.0.2. The update fixes a constellation of bugs, balance issues, and typos. Enjoy!
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Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
We have updated Avernum 3 to v1.0.2. The update fixes a constellation of bugs, balance issues, and typos. Enjoy!
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Rather small update mostly consisting of a number of important bug fixes, regarding battles, clans and Windows XP. Tribal Chiefs Tribal Chiefs now begin with full visibility of all provinces with a tribal camp. New Clan Trait: Master Cooks. +10% Food for controller. New Clan Trai
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Rather small update mostly consisting of a number of important bug fixes, regarding battles, clans and Windows XP. Tribal Chiefs Tribal Chiefs now begin with full visibility of all provinces with a tribal camp. New Clan Trait: Master Cooks. +10% Food for controller. New Clan Trai
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We've released out of Early Access! NOTE: Updating to this version (1.7.5) loses all current progress. All of the core features for Void Vikings are complete and in the game. Part of this is a breaking change that means you'll lose all current progress (unlocked ships, high score
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We've released out of Early Access! NOTE: Updating to this version (1.7.5) loses all current progress. All of the core features for Void Vikings are complete and in the game. Part of this is a breaking change that means you'll lose all current progress (unlocked ships, high score
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Hello! I just released a new updated. Changelog: Bug fix - There was a bug where you were not able to use a second gamepad in single player or in the main menu that may result in some people thinking there was no gamepad support. Bug fix - Some minor level bugs. Added - I just ad
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Hello! I just released a new updated. Changelog: Bug fix - There was a bug where you were not able to use a second gamepad in single player or in the main menu that may result in some people thinking there was no gamepad support. Bug fix - Some minor level bugs. Added - I just ad
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Reaching Trail The Reaching Trail is a brand new skirmish map that features trench warfare and a unique asymmetric layout. A few miles north of Mooring County lies The Reaching Trail, a rural village that built up around a mountainous path between Callum's Cape and the Reaching R
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Reaching Trail The Reaching Trail is a brand new skirmish map that features trench warfare and a unique asymmetric layout. A few miles north of Mooring County lies The Reaching Trail, a rural village that built up around a mountainous path between Callum's Cape and the Reaching R
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Great news! Tales from Candlekeep was recognized by the International Academy of Digital Arts and Sciences as a Nominee for the 22nd Annual Webby Awards under the Best User Experience category! This is a major achievement! As Webby Nominee the game has been singled out as one of
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Great news! Tales from Candlekeep was recognized by the International Academy of Digital Arts and Sciences as a Nominee for the 22nd Annual Webby Awards under the Best User Experience category! This is a major achievement! As Webby Nominee the game has been singled out as one of
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Developer Failbetter Games has released a major new update for its currently-in-early-access Sunless Sea follow-up, Sunless Skies, introducing new region Albion. Sunless Skies entered Steam Early Access last August, and is Failbetter's attempt at transplanting Sunless Sea's engag
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RH Beta - version 2.0 -added ticket girl in the Control House ,,room'' -first time that we hear girl name Dulcinea -new houses and NPC in Control House level -new castle part in the garden Level -new Falling Girl,Don Q. , young Sancho achievements -Join our discord channel to be
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RH Beta - version 2.0 -added ticket girl in the Control House ,,room'' -first time that we hear girl name Dulcinea -new houses and NPC in Control House level -new castle part in the garden Level -new Falling Girl,Don Q. , young Sancho achievements -Join our discord channel to be
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How does one make things move around in a game? He’s the man for the job - today we would like to introduce you to our animator, Christoffer! Hello Christoffer! What do you do at Neat Corporation and Budget Cuts? I do a bit of everything, but mostly all that involves our lovely c
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How does one make things move around in a game? He’s the man for the job - today we would like to introduce you to our animator, Christoffer! Hello Christoffer! What do you do at Neat Corporation and Budget Cuts? I do a bit of everything, but mostly all that involves our lovely c
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New Features: All high quality textures added Animated background lightning on Pluto nebula Improvements: Auto dialog for Zopa Don't repeat the same ambient track Add pirate ship defense state distance limit Bug Fixes: Ships like to crash into asteroids when mining them Don't loo
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New Features: All high quality textures added Animated background lightning on Pluto nebula Improvements: Auto dialog for Zopa Don't repeat the same ambient track Add pirate ship defense state distance limit Bug Fixes: Ships like to crash into asteroids when mining them Don't loo
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Good evening all, I have just pushed a new update which helps make the config screen a little easier to understand (I hope). We have some additions to animal AI and audio. Added basic flee and attack for Giraffe with audio plus Death animation. We have also started work on the Go
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Good evening all, I have just pushed a new update which helps make the config screen a little easier to understand (I hope). We have some additions to animal AI and audio. Added basic flee and attack for Giraffe with audio plus Death animation. We have also started work on the Go
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