News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Arcade SpiritsDeveloper post

    Arcade Spirits v1.1

    The game's in good shape, 99.97% of bugs and typos are gone, and any significant story edits we wanted to make are now made. This patch is mostly polishing things up, with one feature addition to make loading save games easier. Upgrades engine to Ren'Py 7.2.1. Saving your game be

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  2. HellSignDeveloper post

    HellSign v1.0.1.1 Update

    Greetings hunters, the second combat update has arrived! Cryptonomicon Entries New Cryptonomicon entries have been added for the cursed paintings, corpse parasites, door mimics and more! You can now research and get the edge on every enemy with these new entries! Obstacle Collide

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  3. Outpost ZeroDeveloper post

    EA Patch #19: Major patch incoming!

    Greetings Overseers! We have been hard at work on a larger content patch over the past 6 weeks. It is in testing now and should be released within the next 24 hours. Here are some of the new features you can look forward to Upgrade weapons with permanent enhancements A new scanni

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  4. Fight'N RageDeveloper post

    New update fixed (190322)

    I have updated the game again, now old unknow joystick must work again! So, if you have a downgrade version, I reccomend to back to the normal version. =) You may need to reconfigure some devices at the settings menu, but now, joystick recognition must be better or equals than ol

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  5. The Voice InsideDeveloper post

    Update 1 - 03/22/19

    Hey! This is a short overview & the first update of the current process: new gameplay preview video on YouTube New Gameplay Video upgraded speech recognition system (extra installation/settings no longer required, just Windows 10) added gameplay content (obstacles, new area,

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  6. ChasmDeveloper post

    Patch 1.058 Released

    We released two small updates today back to back, mainly dealing with enhancements the community requested for Arcade mode, as well as the option to skip the intro if you already completed the game. 1.057 + 1.058 Change-list: added option to skip game intro (requires completed ga

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  7. Time WarpersDeveloper post

    UPDATE 10: Overpowered!

    Overpowered kicks in as soon as you are e7 times stronger than a Zone, but you'll need to be e17 times stronger to be 100% Overpowered. The more Overpowered you are the more damage you'll do, instantly destroying a wave of enemies when you're 100% Overpowered. You'll also move fa

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  8. AnimystDeveloper post

    Patch Notes for Update 3/21/2019

    + Fixed paper doll rotate button for MAC users + Increased size of paper doll + Adjusted menu placements and size in TAB + Continued adjustments to spell casting between server and client to reduce misfires + Increased resolution of paper doll camera + Adjusted description on the

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  9. The IsleDeveloper post

    The Road Ahead

    Greetings Islanders, As many of you may be aware, we are preparing to rewrite much of our codebase; known to most community members as the "recode". We're not starting over, but there's going to be a lot of changes. We'll delve into what all this means in more detail below. Why a

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  10. It Lurks BelowDeveloper post

    Patch notes for EAv0.03.21a

    Wizard: - Your ancient trees have been reset and points and gold refunded. - Both the auto-cast of Firestorm Opus when you ingress/egress using Omnibus of Translocate has changed to 4 ranks and reduced to 5% power-per-rank Features: - When you hit 'e' to access the ancient-trees,

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