Greetings Overseers!
We have been hard at work on a larger content patch over the past 6 weeks. It is in testing now and should be released within the next 24 hours. Here are some of the new features you can look forward to
- Upgrade weapons with permanent enhancements
- A new scanning system and codex with unlockable entries
- A beta version of our Conquest mode
- Revamped weapons, now projectile based
See the full list of patch notes below.
CONQUEST
- Add a beta version of conquest game mode. Gaiyacite will begin spawning after a warmup period, and unlock the following Win conditions
- Pyrrhic Victory - Build and fully charge a volcano bomb in the mouth of the volcano
- Economic Victory - Consolidate a certain amount of Gaiyacite in your storage
- Technology Victory - Build and charge tech scanners on active alien artifacts
- Revolution Victory - Build and charge a launch pad to launch a satellite that frees all bots from corporate control
- New Structures - Volcano bomb, Tech Scanner, Launch Pad
- Conquest mode will be available for testing in SP and private servers but will not yet be active on official servers. Use Game=Conquest on commandline
UI
- Expanded the map to add tabs with a bunch of new info
- New "Corporation" menu - contains manifest, and various other corporate info (Work in progress)
- New "Character" menu - contains XP progression with full progression tiers (Work in progress)
- New "Codex" menu - contains unlockable entries that expand on various items and gameplay features, as well as some story and lore elements (Work in progress)
- Rework the compass to be linear instead of semi-circular, with a clearer delineation of important waypoints along the bottom
- Interact widgets will no longer "expand" until you mouse over the object, and will fade out over distance to reduce screen clutter
- Also fixes bugs where interact widgets clutter the screen when riding a vehicle
- Inventory icon coloring will now correspond to a "quality" level as opposed to item class. Grey for common, Green for uncommon, blue for rare, Purple for Epic
- Build structures list is no longer sorted alphabetically, instead sorted by how common the item is used
GAMEPLAY
- All weapons except railgun and shotgun are now "projectile based", meaning the shots have travel times and tracers can be observed
- Rebalanced all weapons to make them feel distinctive
- Added a new type of consumable item which can permanently enhance weapons and armor
- Rebalanced animal loot around drops which can be used to create weapon enhancements
- Added "hunting" stat that can be increased by leveling up the "explorer" tree, and
- Added a new "Scan" ability (Default hotkey: I) for most items in the game. Scanning something for the first time will grant a small amount of XP, an explanatory VO snippet, and a new Codex entry
- Heavily buff the wind turbine generator, so it generates more power at lower elevations
- Add some sounds that play when gaining XP, and a better "Level up" notice messag
- Inflow and Outflow pipes can now connect from a pipeline, to ANY object that has storage, allowing you to automate things like generator filling and scrapping
- Pirates now give "pirate XP" when killed instead of Soldier and Corp XP.
- New structure: Science lab. Place samples collected from Gaiya and return later for some XP reward
- New structure: Biology lab. Use material gained from hunting animals to create permanent weapon and armor enhancements
BUGS
- Fix an issue that may have been causing some character and animal Jittering
- Fix the randomized server-generated wind direction/intensity and associated sound
- Fix some generator power radius issues
- Fixed the persistent issue with pirate weapons never going away and cluttering the ground
- Fixed an AI bug with haulers that caused them to freeze up, they should be better at hauling now
Over the next few weeks, we will primarily be working on
- Bug fixes, especially AI bugs
- Pipeline usability rework
- Performance issues
- New revamped progression system, spending XP points in a skill tree instead of automatic unlocks