News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Rum & GunDeveloper post

    Change of course for Rum & Gun

    After considering the huge amount of feedback from the online demo, the perk system is being transitioned into a full ARPG looting system. This makes balancing and adding new maps, enemies and weapon types easier. Also, there's been a mix-up with the release date, I apologize for

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  2. Make Your KingdomDeveloper post

    Forestman House

    One of the key buildings in the game is the Forestman house, which supplies the settlement with logs and wooden boards. The Forestman himself plants the trees and chops them off, he also recycles wood. This character is a must-have for your settlement!

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  3. Bloody Rally ShowDeveloper post

    Director's Cut: v1.1.0

    Hey Racers! Time to release a bigger update, which addresses some of your feedback, adds a bunch of your avatars, usability improvements, bugfixes and other goodies, including a brand new car for the Director himself. There is also a significant change to Campaign balance regardi

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  4. DarkwindDeveloper post

    New Deathrally League

    The Northern Triangle Deathrally league has been added to the game. This is a 3-event wilderness deathrally league, spanning the towns of Somerset, Elmsfield, and Gateway - the so-called 'Northern Triangle' - which is the part of the world map available to free players. Deathrall

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  5. StoneshardDeveloper post

    Devlog: Athletics

    Hello everyone! In today’s devlog we’ll share some details about our new skill tree, Athletics, which will be added to the game with the “ Trollslayer ” update in the end of March. Athletics is an utility skill tree composed of 13 abilities: 6 actives and 7 passives. Its primary

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  6. DOOMRock, Paper, Shotgun

    AI researcher turns his face into the Doomguy, unleashes hell

    The Doomguy. Stoic, silent, flickering eyes at the bottom of the screen. He’s not really the talkative type, is he? Who would’ve guessed his first words weren’t “death” or “murder” or “double-barrelled”, but a Russian-language explanation of complex neural network modelling techn

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  7. Hollow IslandDeveloper post

    Patch 1.1.1

    TLDR: - Added graphic options: Brightness, Contrast, Saturation. - Fixed a few bugs. - Changed the default colour palette. - Changed the default contrast to be slightly higher. The longer version: I saw some comments about the colours being to bland and I added a shader to the ga

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  8. Trial of the Gods: Siralim CCGDeveloper post

    Patch 1.0.3 released!

    Shapeshift bonus now also applies to upgraded cards Drain trait no longer gains stats from cards with the Indomitable trait Permafrost trait now only flips cards when the debuff causes a stat to reach 0 The Minimized Stat rule’s debuff is no longer removeable Clicking during the

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  9. Making it HomeDeveloper post

    Patch Notes v0.1.2

    Balance Changes $5 coins no longer appear one after the other. This makes them feel more special and gives you more of a reason to stop what you are doing to go grab them. Carrots now spawn lower down which means building a low profile vehicle doesn't make carrots ineffective. Th

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  10. CrossWorlds: EscapeDeveloper post

    Patch notes v0.4.0.3

    Now animals can't move under water The recipe for the pot has been changed, it's easier to create it early in the game. Increased number of slots in kettle and stove The work of the sawmill has been changed - the speed of wood processing has been significantly increased, it no lo

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  11. Attack of the Giant Mutant LizardDeveloper post

    Quick Poll...

    Question: Should players be required to complete story mode to unlock the other monsters? I was curious about people's thoughts on whether unlocking the monsters for "arcade mode" is any better than having them be available from the start. Please visit this poll on GameJolt, or l

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  12. Fly Punch Boom!Developer post

    Winners of Online Team Challenge Season 2

    Pay respect to the winners of the 2nd season of the Team Online Challenge ! After a nail-biting last week where the fate of the punchies was decided by the very final match, the villains that rose in Season 1 still went undefeated for the whole season. Will Team Kick ever find th

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