
News and updates
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Latest news
1,091,801–1,091,820 of 1,520,093

Feature Video - YOLOL Programming
A new feature video from Starbase has been released. This week’s video is an introduction to the world of YOLOL. YOLOL is Starbase’s very own programming language, which is at the core of what enables Starbase’s creativity. It is what is used to control and manage the vast variet
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Introducing The Imperial Shipyard - Telefrag VR
Hello, Gladiators! It's finally time to reveal our fourth map, that will appear in Telefrag VR . So far, you had the chance to visit the monument of old times - The Fallen Champion , as well as The Mobius Villa - based on classic Roman architecture. Two weeks ago, we switched the
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Patch notes for version EA 0.8.5.3 – June 12th, 2019
Build number: 580469 Hi everyone! With this hotfix we want to address issues a lot of people seem to be having while joining multiplayer games as well as a problem with save games in singleplayer. NOTE: The multiplayer mode is NOT implemented in the normal version. If you want to
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Tropico 6 Update Cinco “El Gigante” has been released - incorporating community feedback
Fellow Tropicans! The update we are releasing today for Tropico 6 features many bug fixes, improvements and much more. We’re addressing a lot of issues raised by community feedback – so much so, that we have received that we gave it the name “El Gigante" Over 300 changes were mad
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Patch Notes (11/06/2019) - Version 4.00.1247
Hello, Metal Gladiators A new patch is live, fixing a bug, making a few menu screen adjustments, improvements on the Spectator, as well as some adjustments to the arenas’ visuals. Bugs Fixed Fixed a bug where players weren’t receiving Fame in the Metal League matches, regardless
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Star Control lawfight settled by bees
Bees have intervened to amicably settle the legal dispute over rights to the Star Control series of sci-fi explore-o-RPGs. After finding common ground in a love of bees, Star Control creators Fred Ford and Paul Reiche III have hashed out a deal with Star Control: Origins develope
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Stars End: Private Beta Update 0.586
Update v0.586 Only vehicle data has been wiped from the database. • Due to urgent issues in the vehicle purchase system we have changed the way it works for now. Vehicle vendors will now sell you vehicle items directly, which you can then place in the world. It has a single use,
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Animated Playmats, Leaderboards and more!
Our latest update is now live, and with it we have a whole host of new features! Following on from our recent Warband: Series 2 release, we wanted to add flavour and flair to the game for new ways to show off your battlefield. Introducing: Animated Playmats! Our first selection o
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Update 0.6.4.0!!
Hello Monsters!! This time we feel we have to start with an apology for such a long time without any response. We must be honest with you, it was a difficult period for our company where we had to reconcile work on the Monster League and fight for survival while working on other
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Revulsion 2 multiplayer in game level editor thoughts.
So I have made a bunch of progress during last nights live stream regarding the in game level editor I am working on right now. You can find the live stream VOD here Follow me on DLive, I stream every day. Here are some screenshots of the editor in early progress. Progress on Rev
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New devlog on the hidden turn-based nature of a Nauticrawl
In this devlog I'd like to detail the (painful) process that went into making Nauticrawl a transparently turn based crawling game, while not sacrificing the immersive experience of piloting a machine in real time. Have a read if you want to know more:
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EXTREME! update v1.2.0: EXTREMELY hot summer!
FINETUNE your perfect pixelBOT gameplay experience! Summer 2019 brings new intense gameplay options and loads of improvements and bug fixes! Content updates: NEW : Adjustable game speed: Find your right pace and slow down in EXTREME! sections! NEW : Shields: Turn on 'orbs give sh
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New Beta Branch Update 1.0.14: Balance + Fixes + QoL
IMPORTANT: How to try the beta branch? Steps to try out the beta branch of the game: In your game library right click on "Rogue Empire -> Properties" In properties select the "Betas" tab On the drop down select the version: beta - Beta testing for next release Changes: Bugs: A
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Elves, Rogues, and Rifts DLC Expansion - Elves
Yesterday, we announced a new FREE update AND a DLC expansion for Portal Knights. Today, we want to tell you more... Say hello to the Elves, Rogues, and Rifts DLC expansion, coming to Portal Knights this summer! That's right, we're introducing a new race! Get ready to customise y
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Roadmap for Next Update on 28 June 2019
General: - New content up to Level 60 - New Tier Items , Weapons / Armor / Resources / Tools etc. up to level 60 New Features: - Repair System - Item Dismantling - Weapon / Armor Enchanting and levelling System - Purchasable Bank Tabs and slots for increased bank space Housing: -
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Patch notes: June 11th, 2019
Yesterday, we released a small patch with the following fixes: Fixed a crash bug when attempting to view details about a consumable in battle. The "Bound and Determined" achievement should now be possible to attain. If you've already met the requirements, simply loading your save
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Welcome Wizards!
Here our new journey begins! The Dark Times E3VR teaser was just released and the Steam is live ;) We will share more details as soon as we can but for now join us over at our Discord For now let us know what you think and what you expect from the game!
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April/May 2019 Screenshot Contest Winner!
Congratulations to TomSimMuc (IPACS forum name) for winning the April/May 2019 screenshot contest. Be sure to check out this winning screenshot highlighted on our official Facebook page and WIKI. This month's screenshot shows what can be done with our SDK tools and a little bit o
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[Notice] Cheru leaving Playism
Hi All This is a general notice to all Playism titles. From June 14th onwards, I (Cheru) will no longer be Playism's community manager. After over 4 years of working passionately in Playism, I have decided to leave and change direction. I am sad that I won't be working and playin
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