News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. BedlamRock, Paper, Shotgun

    Wot I Think: Bedlam

    You wait forty years for a game about jumping between video games, and two come at once. A couple of weeks after we saw Davey Wreden s experimental project The Beginner s Guide , we now have Bedlam . (No, not that one . The other one.) Based on Christopher Brookmyr s book of the

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  2. Void Destroyer 2Developer post

    Void Destroyer 2 - Kickstarter

    The original Void Destroyer - exists due to Kickstarter. With generous support of backers I was able to fund the game, something that I wouldn't have been able to do on my own. With the great Steam release of part 1 - I'm able to partially fund Void Destroyer 2 - but also decided

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  3. Rogue StormersDeveloper post

    Chests!

    With the update coming in october and name change we are adding quite a lot of new features here is a tiny taste of one of them! Chests Chests offer new way to deliver upgrades and loot. While the delivery system is still randomized, quality or item value depends on what kind of

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  4. Rogue StormersDeveloper post

    Chests!

    With the update coming in october and name change we are adding quite a lot of new features here is a tiny taste of one of them! Chests Chests offer new way to deliver upgrades and loot. While the delivery system is still randomized, quality or item value depends on what kind of

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  5. Kaiju PanicDeveloper post

    Small patch 12/10/2015

    Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science points gain tweak *Early missions tweaked for smoother difficulty curve *SP drop lif

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  6. Kaiju PanicDeveloper post

    Small patch 12/10/2015

    Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science points gain tweak *Early missions tweaked for smoother difficulty curve *SP drop lif

    Read article