News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. RTS CreatorDeveloper post

    Update 1.0.6

    We're excited to announce the release of update 1.0.6 with a number of bug fixes as well as a few new features. New in 1.0.6 is model support for animation-less fbx files, texture support for tif and tiff images, and "Context Items." Context Items make it possible for individual

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  2. RTS CreatorDeveloper post

    Update 1.0.6

    We're excited to announce the release of update 1.0.6 with a number of bug fixes as well as a few new features. New in 1.0.6 is model support for animation-less fbx files, texture support for tif and tiff images, and "Context Items." Context Items make it possible for individual

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  3. StarboundDeveloper post

    [DAILY BLOG] Update Round-Up! 20/01/15

    Hey there! ːpizzasliceː 9th January - Exciting Post About Exciting Things As Tiy mentioned in his last post, we’re now back in the office after a refreshing holiday and back to work preparing for a stable update. Hooray! There are a few things that we need to address before the u

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  4. StarboundDeveloper post

    [DAILY BLOG] Update Round-Up! 20/01/15

    Hey there! :pizzaslice: 9th January - Exciting Post About Exciting Things As Tiy mentioned in his last post, we’re now back in the office after a refreshing holiday and back to work preparing for a stable update. Hooray! There are a few things that we need to address before the u

    Read article
  5. TengamiDeveloper post

    Tengami v1.0.3

    Here is the list of changes. They should fix several reasons why the game isn't launching on some machines. Changes to Open GL 2.1 initialization for people getting Open GL related error messages. Changes to Steam API initialization, so no one should have to disable the 'Steam Ov

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  6. TengamiDeveloper post

    Tengami v1.0.3

    Here is the list of changes. They should fix several reasons why the game isn't launching on some machines. Changes to Open GL 2.1 initialization for people getting Open GL related error messages. Changes to Steam API initialization, so no one should have to disable the 'Steam Ov

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  7. BOMB: Who let the dogfight?Developer post

    Update MkIIIs

    There is no time to explain :) Here's the BOMB Mk IIIs changelog: Oculus support added (see details below) Improvements It's now easier to map the thrust axis in the options menu. Overall performance improvements, more to come. Fixes Fixed some graphic bugs related to the fog. Fi

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  8. BOMB: Who let the dogfight?Developer post

    Update MkIIIs

    There is no time to explain :) Here's the BOMB Mk IIIs changelog: Oculus support added (see details below) Improvements It's now easier to map the thrust axis in the options menu. Overall performance improvements, more to come. Fixes Fixed some graphic bugs related to the fog. Fi

    Read article
  9. Geometry DashDeveloper post

    Update 1.92

    Update 1.92 - Added ability to manually set music offset in the options - Better windowed performance on some systems - Added option to "delete all downloaded songs" - Practice mode flag buttons no longer clickable if mouse is invisible - Minor bugfixes and tweaks This was just a

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  10. Geometry DashDeveloper post

    Update 1.92

    Update 1.92 - Added ability to manually set music offset in the options - Better windowed performance on some systems - Added option to "delete all downloaded songs" - Practice mode flag buttons no longer clickable if mouse is invisible - Minor bugfixes and tweaks This was just a

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  11. Mini MetroDeveloper post

    Beta 15

    We're finally in the office after taking an extended break over summer. Beta15 has just been uploaded, which includes the first implementation of Rush Hour as well as a whole host of bug fixes. Most importantly, Hong Kong is playable again. In case you missed it, the IGF nominati

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  12. Mini MetroDeveloper post

    Beta 15

    We're finally in the office after taking an extended break over summer. Beta15 has just been uploaded, which includes the first implementation of Rush Hour as well as a whole host of bug fixes. Most importantly, Hong Kong is playable again. In case you missed it, the IGF nominati

    Read article