News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Range is HOT!Developer post

    State of the Game 4/13/21

    While there hasn’t been a bunch of content added to the game in the past couple weeks, we have been hard at work fixing things up, squashing bugs, and laying groundwork for upcoming features. We’ve added more robust graphics settings, allowing you to tweak settings for Detail, Sh

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  2. Journey Of LifeDeveloper post

    Content Update

    v0.9.0.7 Hey all As planned we are rolling out a new update. This update contains some of the new stations + some of the old ones tweaked to the same setup. Most of the stations (except the workstation) will require you to drag an item onto the station Some of them are manual so

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  3. INMATE: SurvivalDeveloper post

    Update 0.3

    Hello everyone, this is an update focused on bug fixing and improvements based on the community feedback: - Added Pause System - Improved interact triggers not responding sometimes when pressing "Interact" this happened with any placeable item like foundations, campfire, etc - Fi

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  4. Star RenegadesDeveloper post

    Hotfix v1.3.2.1

    Hellooo! Long time, I know. Now that the Switch patch is out, we're jumping back on the updates! We're starting off with bunch of small fixes to some extremely rare game breakers! NOTE: This is a fixed version of that original 1.3.2 patch we pushed last week! This one is signific

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  5. KymaDeveloper post

    2.7.3

    add loading screen link logger with loading screen add loading screen traductions add new objects to shops & crafts add steps in story to bring the player to the mansion make possible to put paths add craftability of paths add paths in shops add save compatibility manager (to

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  6. Your Music PuzzleDeveloper post

    April 14th | Sort & Filter Song List

    Changelog Added sort & filter menu Added delete button (it unrecoverably removes track and all its records; actual music files stay on disk) Added favorite button (star shaped), allows you to mark your favorite tracks and then filter for them Fixed: "best record" text was sho

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  7. PsycholonialsDeveloper post

    Chapter 8 now available!

    Chapter 8 of 9 is now available. If you have already purchased Psycholonials, you can download the update to get the new content. If you're purchasing for the first time, you'll receive chapters 1 through 8. The final chapter will be released on April 20th.

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  8. L.S.D. (Lasting Spiritual Derangement)Developer post

    L.S.D. PROLOGUE OUT NOW!

    "L.S.D. Prologue to Lasting Spiritual Derangement" out now! Hi all! The demo has been out for a couple of days already and it's going great! Receiving all this positive feedback and interest about my game really motivates me to work on the game as hard as I can! Please contact me

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  9. DeadDeveloper post

    Hotfix 6.0.0.2

    No more errors when starting a new game due to looking for objects that definitely exist but the game thinks they don't exist. ːdeadlabː

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  10. Wizards and WarlordsDeveloper post

    Patch 1.0.1.59

    Rebalanced Mine, Logging Camp, Vineyard, Fishing Village and Quarry resource output. Some have been buffed and some have been nerfed. Volcanoes now improve the output of adjacent hex mines. Fishing Villages now produce Trade Goods in addition to Food. Greatly increased the Lumber

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  11. Aron's AdventureDeveloper post

    Update 1.11

    Some quick fixes for things we noticed after building 1.1. - Edge icon quests hidden when not used with quests. - Camps not completing fixed. - Camp marker removed fixed. - Icons updated for Camp/base UI updates. - Underground effects temporarily disabled. (In some cases they ten

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