News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. InfernaxDeveloper post

    Post-Co-Op Update-Thread Hyphen-Hyphen

    Hey Dudes! We're really glad to hear that so many people have been having a good time with the co-op update. From getting sweet fan art, to catching some people streaming their way through the game with a friend, it has been a blast to see everyone have a good time with the addit

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  2. Armoured Commander IIDeveloper post

    Update 1.2.26

    1.2.26 Changelog ADD: Campaigns can include a 'final_evacuation' tag, which means that all vehicles were left on the battlefield at the end, and the player won't be able to keep theirs if they continue into a subsequent campaign ADD: Additional colour highlights for Unit Info con

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  3. FirmamentDeveloper post

    Welcome To Our New Firmament Store Page!

    New store page, new trailer... new EVERYTHING for our upcoming puzzle-adventure game Firmament ... Firmament will release on May 18th! Firmament is a new puzzle-adventure game by the legendary game studio behind the best-selling games Myst and Riven . Featuring deep storytelling

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  4. HavendockDeveloper post

    Early Access FAQ

    Hey, Settlers! Havendock's Early Access launches in just 3 days , so it's a perfect moment to answer some questions. ⌚ Release time Havendock's Early Access will launch on 20th April 2023 at: 6 a.m. PST (US West) 9 a.m. EST (US East) 1 p.m. UTC 3 p.m. CEST (Europe) 9 p.m. CST (Ch

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  5. Shattered Pixel DungeonDeveloper post

    v2.0.2

    Hey Dungeoneers! It seems there was enough for one more patch after all! v2.0.2 includes a few QoL improvements and fixes a bunch of very small issues that were added in v2.0.0, and a few more notable ones that have been around for longer. Here's a quick list of the most notable

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  6. FabledomDeveloper post

    Patch notes 🐷

    Princesses & Princes, Here we go the patch notes for today! New features: Workplaces in overview menu are now color-coded to improve readability. Can no longer block entrances to buildings. Added Vignette Settings Added Film Grain Settings Added AntiAliasing Settings Added Ve

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  7. Road 96: Mile 0Developer post

    Patch Notes

    Hello Everyone, We want to thank all of you who left your feedback about Road 96: Mile 0. We're sorry to hear that some of you have experienced technical difficulties while playing the game. Our team is currently working hard to improve the game and gather all the valuable feedba

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  8. Jump'n'BrawlDeveloper post

    Tutorial Mode

    We've just added an in-game tutorial mode. You can choose any character, any arena with any set of control and be guided through a tutorial. Then, you can practice as long as you want against dummy bots (they're standing still ... for now ...), learning how to navigate as quick a

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