News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ComputerKeyboardDeveloper post

    Keyboard layout variant added

    English EN English - Australia English - New Zealand English - South Africa English - Jamaica English - Caribbean English - Belize English - Trinidad English - Zimbabwe English - Philippines English - Hong Kong SAR English - India English - Malaysia English - Singapore English EN

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  2. ARMORED HEADDeveloper post

    Update 1.662

    Hi everyone! The lava area has been redesigned to include a new usable combat space Big performance optimization Fixed rare triple jump bug Blue safe boxes are now easier to open Defeated robots do not disappear so quickly Upgraded hitboxes for flying enemies Added a glow halo to

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  3. PhylakterionDeveloper post

    Update 1.0.15

    NEW Added mouse-hover tooltips in Ghostpedia to describe the different destruction symbols Added a new bathroom in the upstairs section of Sweetwater Lodge CHANGED Increased quantity of entity events on all difficulty levels FIXES Removed a safe spot from Honhannen Fixed a bug th

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  4. PropnightDeveloper post

    Free Weekend, 2 New Survivors, and a New Map!

    Propnight Free Weekend is finally here along with a 75% discount! And we are happy to announce the release of a big new patch 5.4.0 with many important changes and improvements! Bring your friends and play as one of the two new Survivors on our new map Dark Swamp! Key changes • N

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  5. Home WarsDeveloper post

    HOME WARS update to version 1.031!

    Hello Generals! Some of you have asked me to extend the longevity of the Custom Battle mode; as a result, I have made the following changes: - Battle Points have been increased from 100,000 to 10,000,000 - stocks of all ammo types have been increased from 1,000,000 to 1,000,000,0

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  6. Them's Fightin' HerdsDeveloper post

    Patch Notes - Version 4.0.1

    Greetings! Patch 4.0.1 is our first update to the game in 2023 and is primarily aimed at cleaning up loose ends from the Texas release. We've got a number of bugfixes that should smooth out inconsistencies and provide stability, as well as a few targeted balance changes. We're st

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  7. Kerbal Space Program 2Developer post

    KSP2 Performance

    Hey Kerbonauts, KSP Community Lead Michael Loreno here. I’ve connected with multiple teams within Intercept after ingesting feedback from the community and I’d like to address some of the concerns that are circulating regarding KSP 2 performance and min spec. First and foremost,

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  8. EcoDeveloper post

    Update 9.7.9 released!

    Hey Citizens, we're releasing Update 9.7.9 to mainly address a memory issue with servers: Civics: Fixed: Contracts would show an accept button for the creator if they were an admin and cause errors when the payment clause was used. Fixed: Custom Stats containing absurdly high num

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  9. Patch QuestDeveloper post

    Patch Quest is out next week! 

    It's one week until launch of 1.0 for Patch Quest. We'll be out of early access and into the wild with the new Big Boss Update content which you can see here: Be sure to share with any fellow friend adventurers so they don't miss out on the exclusive golden content only for those

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