News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. DISTRAINT 2Developer post

    DISTRAINT 2 Releasing 13th of November

    Hey guys! First, I'd like to thank you for all the support and patience. It has helped me to create this game, thanks! :) I've finally decided release-date for DISTRAINT 2. Like the title says, 13th of November, exciting! Now the next part is essential, so please read carefully.

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  2. Universal Combat CEDeveloper post

    BUILD 3.00.20 RELEASED

    FINALLY!! This is a MAJOR release! It requires a mandatory re-install of the game even if you don't own the DLC. To avoid confusion, I am not putting any notes in this bulletin. Please refer to the complete changelog for more info. Due to some missing content and random instabili

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  3. Worlds of Chaos: InvasionDeveloper post

    New Update

    Hi everyone, I've taken some much needed vacations this summer and I'm back to working on the game. In this new update, here's what I've done : - 15 new weapon and armor special/magical powers. - The icon of all weapons, armors and rings now have a small number indicating its lev

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  4. Solar LanderDeveloper post

    Time Warp Update Released

    Time warp and pause have been added to the game. Both can have their controls configured in the settings screen. The Time Warp will increment and decrement by a factor of 1x. Time warp will start becoming ineffective at around 10x normal speed, but may vary between systems. Just

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  5. Mercenary LetoDeveloper post

    New Beta Build out!

    I uploaded a new beta build which has quite a few things fixed and added to it! Level 2-4, right after the second boss fight, is LIVE! Enjoy Tabris making friends and using his overpowered weapon. It's still rough and very much a work in progress, feel free to give me feedback in

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  6. ArielDeveloper post

    Ariel v0.8.5 release

    Hello everyone, First of all, we wanted to thank you for your patience. Finally, the 0.8.5 version of Ariel is here! This update took way more time than expected, but it was all worth it, for key features were implemented and we wanted to make sure this update was stable. Here ar

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