
News and updates
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Latest news
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New Player Challenge #4
New to the game and think you got it in you to beat the rest? This weekend it's time for the 4th NEW PLAYER CHALLENGE tournament hosted by the Lethal League Blaze community. it is a single global bracket tournament, open to all players with less than 200 hours in game. There is a
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IWOCon Dev Plays - XO
Join us on a run of XO with one of the Devs. We promise close shaves, hair-raising escapes, and ships going kaboom!
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Advanced Branch Patch #5
The following changes are live for users on the Advanced branch! New Features You can select and upgrade multiple ways at the same time. General overhaul of storage center functionality. Updated Workers Widget: it will now notify players if production becomes unsustainable Added
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SFXs are coming this Friday (02.04.2021)!
Adding SFXs and more... In the upcoming patch, we will mainly add the SFXs you have been waiting for. Its release date is April 2nd, 2021. Therefore, patiently wait for this day, because then we should finish most of the update work on M.E.A.T. As part of the given update, we wil
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Build 1.03
Update 1.03 fixes a few issues in the first build: - WASD are now ignored while typing the arena name, so you can actually write names that contain letter S, for example. :) - UI sounds disabled in places where they don't belong - Arena name is displayed correctly while waiting f
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GRAVEN Dev. Blog #6 - Rhythms of Despair
Greetings everyone! In this dev blog, music composer Nikola Nikita Jeremić goes into detail about the music for GRAVEN. If I had to describe the music of Graven in a single word, I’d probably go for “tragic”. The main theme that plays in the menu is the first thing the players wi
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Update : 6 New Enemies, Ability Zone Preview, Character Menu Reworked and More!
Last week, we decided that it was time to pause the production of passives and abilities to make the experience of testing more rich and enjoyable. Here are the patch notes, enjoy! Additions : A tier two level of difficulty round based on the slime thematic. You will encounter 6
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Early Access: Week 113 in Review
It's the Egg Hunting week :) The fishing rod is craftable now, doesn't break yet, and mobbing is nerfed And to go along with it, I managed to cram in a new feature that I've been meaning to add for a very very long time: Emotions! Basically they are like cosmetics, but they make
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Landing point
Landing point. indicates at what point above the surface you are. Allows you to better control the character.
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Major update still in development
A big update for Pixel Killers - The Showdown is still in development. Major updates will be support for keyboard and mouse, and the inclusion of a tool that will automatically set up port forwarding (this is something that most games that are online playable do, and soon this wi
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New Game Mode!
Hello Gladiators, This patch comes with and new mode with it's own Leaderboard! There are also some quality of like improvements. #1 New Mode - Endless Glory! Fight in the streets of Rome against endless waves of enemies, a new map with ever increasing difficulty. The more kills,
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SteamVR Beta Updated - 1.17.3
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issu
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Content Update
v0.9.0.6 Hey all, We were focused on fixing most of the bugs left, along with that here is the new content update. Sadly, we didn't have time to finish up the windmill and shafts. It's still in process and will be added with the next update but there is a lot of preparation for t
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APRIL 30TH!!
Hi all, we are very excited to be finally able to schedule the release of the next game in the series! We plan to release it on 30th April. Aside from a completely new story and new pair of heroes, we are adding a number of great features to the Age of Fear series: CRAFTING - alm
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Patch 1: Bug fixes and improvements
Hi mercenaries! We've just pushed our first update including hotfixes to the gameplay, UI, localisation and QOL improvements. More updates are on the horizon, including improvement of Russian and German localisation. Thank you for your patience. Below you can read all the hotfixe
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Forts Tournament XVII - 4v4 TDM - Winners!
G'day, Forts fans! Huge congrats to Noobs Confirmed for winning a huge tournament! Tournament XVII was the largest ever and our first 4v4. Their path to victory got off to a bumpy start, needing to pull off a stunning comeback against Genesis down 2 bases to 4 to avoid plummeting
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Beta 30.8 Release Notes
Hey everyone! Beta 30.8 is now out! This update includes some fixes and improvements. There are a handful of VR and AI improvements as well as improved internal security measures for the in-game voice chat system. Additions - Added some internal security to the in-game voice chat
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