News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ObsideoDeveloper post

    Bug Fixes + Loading Screen

    Bug Fixes Fixed a new issue causing the "Missing Clues:" being blank. Fixed a bug where it wasn't detecting you holding the ghostwriting book. Fixed a bug where it wasn't detecting players in the room, failing with "Not all players in the room". Fixed a bug where all the wall cra

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  2. Gamble TowerDeveloper post

    Demo Version 2b1 (Halloween Update)

    Hello everyone, thank you very much for all the support! Here is build 2b1 - Halloween Update. If you experience any new issue, please let us know! DEMO 2b1 PATCH NOTES CONTENT Artifacts: - Added Cursed Pumpkin. Backgrounds: - Added a new Halloween arena when you fight Pumpkin Lo

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  3. Survival: Lost WayDeveloper post

    Hotfix Update 0.1.0!

    Hi friends, a new hotfix update v0.1.0 is available for download! Fixed in update: - Zombies or predators will not spawn after loading a save if they were turned off when starting a new game - Fixed elevator in bunker - Vehicle positions are now saved - Fixed a bug where antirad

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  4. Super High Ball: Pinball PlatformerDeveloper post

    Nice small update!

    Hey! Here is a tiny update adding a feature requested by a player. It adds a per checkpoint personal best time! I could do a long blog post to explain how it works, but it's quite straightforward. The only thing I want to highlight, is the best time per checkpoint was not recorde

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  5. COVENDeveloper post

    Some minor changes to the demo

    Just a small patch for the demo to fix some bugs and to make some minor changes to the level. - Fixed player getting stuck in holding state if the object they're holding breaks - Made doors easier to use - Added a new tutorial - A bunch of minor e1m1 changes

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  6. Maximum ActionDeveloper post

    0.79 New Level Editor

    Happy Halloween! You'll notice a spooky surprise waiting for you in the main menu! NEW EDITOR The 0.79 Update brings an entirely overhauled level editor with lots of new features, even importing your own 3d models and music! Also new tracks from the one and only Daniel J. Stimac!

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  7. Mist SurvivalDeveloper post

    New version update 0.5.0

    New Version Update 0.5.0 Hello everyone i'll post this simple patch note first and tomorrow for the full patch note. Many zone are not finished well. i'll try to update as often as possible throughout this month for that. ** Here's a list for known bug that will be hotfix in a co

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  8. Himno - The Silent MelodyDeveloper post

    Update Alpha V. 1.0.1c

    Hello! During these days I have been working on making bosses feel more powerful along with balancing their damage and health. Also I have reworked how defense works so should feel more balanced and fair. My future plan for Himno TSM is doing an update that will be released on De

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  9. IncrelutionDeveloper post

    Small bug fixes update

    "Cap jobs to construction requirement" now only applies if the next-queued action doesn't require another resource that the same job provides. Fixing a "looping queue" bug Fixed a bug in the "cap jobs to construction requirement" that could make it cap to a queued construction th

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  10. MADNESS: Project NexusDeveloper post

    Full Release [v.1.02.a] + Beta [v.2.02.a]

    All Versions: New Halloween Update! Play as An Offering, a new spooky Origin for M:PN's Arena Combat mode. Merged Beta updates into Full Release: __ Beta ADDED ⦁ Hand-to-hand hit indicator added to Brute class enemies who are prone to tantrums, to let you know how many hits you'v

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  11. ExtrorbDeveloper post

    Did someone misplace an axe?

    We've conjured up something interesting to keep you on the edge of your seat this Halloween! Let's see how well you can slip past this crazy contraption and still find your way to your target. No purchase necessary, this new level will be added to your list for free when you upda

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