Source: Steam Community (opens in a new tab)
Bug Fixes
- Fixed case where projections from attacking monsters like Loombirds were not properly registering
- Summon Nestling can now be used in the final dungeons
- When a Drifter is Ensnared, projection no longer shows it will attack
- Potions entirely negated by negative clarity now still allow "+2 health gain from potions" to work
- Vine Grip behaviour matches its description
- Fixes for missing map tooltip values in certain situations
- Fixed map softlock
- Soul Scream functions like other On Kill effects, and also ignores firebreed firebeads
- Fixed hp damage numbers not updating for target dummy
Improvements
- Changed Map Key-Binding from Tab to M
- Added turn counter to Scrounger
Balance
- Shadow Hood attack increased 0 -> 2, defense reduced 0 -> -1, clarity reduced 1 -> 0
- Scavenger speed reduced 3 -> 2, defense 2 -> 1
- Haunted: Reduced Clarity 2 -> 0
- Buckler: Increased Defense 1 -> 2, Clarity 1 -> 2
- Hard mode balance - see previous release notes
- Daily Dungeon modifier for Poison synergy now also starts with Touch of Decay and Poison Spellbook
To access the Beta:
- Right click Ring of Pain in your Steam library, select Properties.
- Select the BETAS tab and choose the Beta you want to install.