Happy New Year!
We're back from our break and working on more content for Ring of Pain!
Beginning with one of our regular quality of life and bugfix updates. We'll have more info to share on upcoming content in the near future, and are excited to share what we're working on.
Features
Added a feature to partially restore corrupted save files on Steam.
If your game has lost progress or had a save file corrupted: press F5 on the Settings page to access the feature.
Bug Fixes
- Heat Shield does not activate when using Barrier
- Mimic Friend now moves new Stat cards to the front as well
- Fixed soul projection on Dummy when using Soul Cannon
- Projections consider guaranteed critical hits when dealing a killing blow
- Projection correctly updates after casting or cancelling spells
- Knockback projection functions correctly when knocking creatures into walls
- Scroungers do not escape through exits if ensnared
- Spineback's animation is paused when it is frozen
- Killing creatures with status effects (eg. poison) now counts towards achievements Previously the system had no knowledge on what created status effects on creatures and the player
Improvements
- Right clicking creatures will inspect them
- Fire Breed spawns Firebeads next to them instead of to a random location. Previously, spawning Firebeads to a random location was confusing - it wasn't communicated well enough and could seem like they appeared from nowhere. This change should help players identify and hunt Fire Breeds.
- Shuffle always moves front cards away from front card positions (As long as there are more than 3 cards in the level)
