Thank you all for the feedback on our latest update!
This update includes some quality of life improvements and bug fixes
Previewing Stat Boosts
One of the main requests we've heard is players want a way to get out of a Stat Boost choice they don't want.
To solve with this we've added a preview of which 3 stats you'll choose from if clicking the Stat Boost.

Stat Boosts and strategy
With choosable Stat Boosts, thinking about how to manage stats is much more important!
Rather than having an (on average) more balanced build from random stats, players have the ability to min-max. Learning how to choose stats for your builds may take time to get used to.
More control over outcomes also means more strategy is required, so it may feel more difficult at first.
If you'd like to learn more about strategy or share your own tips, we have a great community on Discord!
Bug Fixes
- Normal mode: Shackles can no longer spawn in early special levels.
- High Explosives Daily Dungeon modifier deals double damage to creatures
- Fix for Daily Dungeon not adding Soul count to the final score
- Potential fix for High Stat achievements not activating
- Fixed Putrid Incense translation in German
- Fix for game text not falling back to English when a host's system has uses an unsupported language
- Fixed upside down Ring of Pain logo in certain circumstances
- Fix for Restart to Main Menu not appearing in certain circumstances
- Fixed a bug where the prompt for Return to Menu may not appear
- Disable Dummy having overridden death behaviours
- Fix News Feed UI after changing languages
Happy holidays
Our team will be taking a break over the festive season, and we hope you all enjoy the rest of the year!
