v0.0.5
Generates chunks with tiles and entities according to fractal noise algorithm.
Now will render all connected chunks nearest to camera.
When camera goes into a new chunk it will automatically calculate new chunk generation.
Change some plants texture to make them more consistent.
Add Plant Swaying effect.
Fix some bugs caused by chunk position problems.
Construction now can be correctly build into chunks.
v0.0.4
Changed save structure to ChunkNests and Chunks.
Changed entity data structure to fit chunk structure.
Coded level, chunk nest, chunk and entity serialize and deserialize.