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Patch v13.49

More work on the project to make the game easier to understand

  • Added a habitat map for the plant and animal editors, so you can quickly see where in your world this planet will survive
  • Moved the 'this organism has a problem' message out of the editor side bar for editors, so it has more space for a more detailed explanation
  • For the plant editor, merged the energy usage and energy profit bars into a single colored energy bar
  • For the plant editor, made the 'amount of offspring' visualization textual
  • For the planet editor, changed the season and ring toggles in the planet editor to have icons
  • Added stretched arrow buttons to tutorial

Redesigned the ready/discard buttons in all editors

  • The alga and fungus editors now also have a discard button
  • Moved the 'discard' buttons next to the ready button for every editor
  • The 'ready' buttons are now recolored to fit the style of each individual editor

Fixes for the new cladogram

  • Root species are now ignored if they are extinct and have no decendants (thanks, Ultraneongodpet and UnitedKibbles31!)
  • Fixed the color of 'exclude extinct' button when hovered
  • Prevented the cladogram glitching out when there are not root species
  • Fixed missing lines for species that went extinct but were reintroduced

Misc

  • Prevented floating leaves or seeds in the editor when using the CTRL button (thanks, Chared!)
  • In the 'skipping time' view, made sure the 'recent mutations' label was readable also on smaller screens

I often forget to read comments below release notes, so if you have questions, suggestions or bug reports, feel free to reach out via the Steam forums or [email protected].