Dear players
There will be a significant update at 0:00 am, June 7th 2019 (Beijing time). In the Ark of Horizon’s Early Access phase, we’ve received lots of suggestions from players with different opinions, thus making some attempts and adjustments to the game. We do apologize for any inconvenience that these changes may result and hope you can understand that. In regard to this update, please feel free to leave us any comments or suggestions in either Community Hub or our social media channels. Our Dev team is grateful for all your helps and supports with all our heart.
Updates of ingame contents
Ⅰ.Removed engine system: as this system resulted in overpower for higher level player
We will reward players with ingame currency and props as compensation for this change, in detai:
Level 1-20 5000 coins, 5 dyes, randomly draw a flying effect from 5
Level 21-40 10000 coins, 5 dyes, randomly draw a flying effect from 5
Level 41-50 15000 coins, 5 dyes, randomly draw a flying effect from 5
Level 50+ 20000 coins, 5 dyes, randomly draw a flying effect from 5
Ⅱ. Currently closed the tidal wave mode
Tidal wave mode is our original creativity. During the testing of this mode, we’ve received many positive comments that players think it’s a unique mode with more fun than other Battle Royale games. However, after recent testing, it is proven that the design of current map is not completely appropriate for this mode. Thereby, we decided to return to ring shrinking mode and start developing the map that exclusively suits tidal wave mode, with the reopen date pending.
Ⅲ. Added skill system: At the beginning of a game, players can choose an active skill and a passive skill from a bunch of skills.
In our game’s previous version Horizon Source first released in March 2018, we initially added the conception of skills in Battle Royale game, and got many positive comments for that. But our initial trial of combining fixed weapons with heroes restricts players from shooting pleasure. Thus, in the Ark of Horizon, we abandoned the conception of hero and make characters match with skills and weapons freely.
ⅳ. All relevant ingame updates
1. Added shooting sense and recoil on all weapons
2. Added Training Ground
3. Released Quad Mode
4. Adjusted flying speed and endurance
5. Replace double jump with other passive skills (double jump is one of them)
6. Added press Shift to lock speed up
7. Added contour of friendly units
8. Added underwater respiratory system
9. Added 7 days login task, first fight and first win task
10. Adjusted certain achievements
Refund Announcement
As the game is switched to free to play, we have applied to Steam several times for refunding those players who have purchased our game. But we’re sorry to announce that Steam was reluctant to change their refund policy (cannot apply to refund after two hour’s game time). After our thoughtful consideration, we decided to reward those players who have purchased our game with a special gift package to show our sincere apology. The gift package include:
1. An out-of-print melee weapon: this melee weapon only issued to players who have purchased the game, will never sell at mall.
2. An out-of-print flying effect: this effect only issued to players who have purchased the game, will never sell at the mall.
3. 10000 ingame currency
We will issue this package in the form of ingame mails.
