Hi folks, just made a minor balance change, this should make magic casting units feel more viable.
-increased mana gain per hit for all units, including enemies
-balanced one of the fishmen (the one providing range immunity)
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
Hi folks, just made a minor balance change, this should make magic casting units feel more viable.
-increased mana gain per hit for all units, including enemies
-balanced one of the fishmen (the one providing range immunity)