-Item pick up radius have increased from 0.5cm to 2.5cm
-Character rendering issue while cutscene event have fixed
-Performance optimization
Overall hardware usage increased (better framerates)
-New unique attack patterns for boss characters
In order to make boss encounters more dynamic, new attack patterns were added for boss characters.
-2 new melee weapons (Kitchen Knife, Shovel)
Kitchen Knife and Shovel were added, just for fun.