Review the following changes below:
- Bestiary is new type of unlockable; the more enemies you kill, the more you learn about the different types of enemies.
- In this release, the bestiary only reveals enemy immunities.
- None of your 'kills' in prior builds carry over in regards to the bestiary.
- The two highest bestiary entries are blank for this release.
- pressing 'V' on the keyboard or 'Y' on a controller zooms in the camera.
- you can push your summons out of the way now if they block you.
- More details added to most stages.
- fixed a few glitches from the Dragon boss fight.
- Camera Improvements made on the dungeon & cave stages, as per tester request.
- Boulder 3d model in the summon boulder spell is improved.
- Some levels have a force field blocking the flag that you must overcome.
- AI improvements.
- Changing spells is faster.
- enemy balancing.
- Credits have been rewritten to better recognize CC3.0 rules.
- Minor changes to tutorial level.
- Controls can be changed by running 'Change Controls' in the games directory.
Game is releasing soon. Please comment if you are aware of any major issues with the game.