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Update #4 - waves of enemies

Hi guys!

This time we redesigned a few missions a little bit. Enemies sometimes come in waves so the battles are little more interesting and a bit longer. We have also made neutral objects to show up on the radar. And some minor changes as always ;)

Changelog:

  • waves of enemies in some missions (not in all of the missions)
  • a bit of weapons balancing
  • neutral objects on the radar in the 2nd and 3rd mission
  • minor AI balancing: changes in speed, attack times, etc.
  • adjusted number of enemies in the 4th mission
  • better placing of objects in the 9th mission

Best wishes and happy playing!