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Version 1.8.0 Release Notes

Magic Wheel Jackpot
Gold and gem jackpots have been added to the Magic Wheel. Each non-jackpot spin increases the cumulative total until claimed, then it resets. Free spins contribute to the gold jackpot, while Magic Coin spins add to the gem jackpot.

Battle Report
A detailed battle summary has been added to the adventure screen, allowing better insight into battle outcomes and hero performance to adjust strategies.

Balancing & Optimizations
Added success rate % display for Flattery (based on individual customer favorability)
Reduced hero rest times across all adventures
Lowered customer favorability experience required for leveling
Increased hero EXP gains from all adventures (especially for earlier adventures)
Boosted Customer Bonds buffs from 3%->3.5% and 5%->7.5% for epic and legendary heroes respectively
Added cumulative equipment skill buffs to the hero details screen
Enhanced all task quick links for greater nagivation precision
Doubled the gold rewards from all Daily Task chests
Added universal skill icon across all equipment with skills in the Tradehouse and inventory
Added support to quick-link transmutable items from inventory to the Transmutation Furnace
Default setting now stores the most recent Tradehouse price used for requests
Added a confirmation window for legendary customer requests to unlock previously locked equipment
Quick repair button added to hero details screen for one tap equipment fixes
Inventory count display by quality for legendary customer requests
New sorting option in the crafting screen to filter blueprints by skills
Auto-summon heroes when enough shards are available
Improved battle power calculations to better reflect victory chances in adventures
Added new artifacts for transmutation (preparing for hero-bound equipment and T11-T20 Tower of Ascension)
Added new task types to Daily and Guild task pools
Optimized multi-crafting rate probability with guaranteed output based on %
Readjusted customer Flatter success % for select customers
Adjusted battle power calculation to better reflect victory condition
Optimized auto formation to be row-based instead of column-based
Added hero EXP buff display in adventure formation preview
Adjusted drops to guarantee higher quality Adventure Bag for higher difficulties
Added Gacha rewards to Daily Guild Chests
Significantly increased the draw rate for epic and legendary heroes using Premium Gacha Card (with guarantees after x draws for each epic and legendary)
Reduced gems required to speed up all upgrades
Added the ability to heal resting heroes from the Hero Trial screen
Reduced battle power requirements across all adventures
Reduced hero EXP required to level up
Reduced hero rest time for damage taken under 50% of hero's HP
Significantly increased Daily Task and Guild Task gold rewards
Significantly increased adventure chest gold rewards
Optimized battle status and effect displays during combat
Increased the rate of customers selling equipment
Significantly reduced required points for guilds and individuals for Royal Decree
Reduced gem investment requirements for Royal Decree and increased bonus %
Increased overall rewards and Royal Pass rewards for Royal Decree
Optimized equipment buff stacking formula and removed all caps

Bug Fixes
Fixed display bugs where buffs appeared with a '-' instead of '+' sign
Resolved issue with auto-adventures exceeding limits in Apocalypse Mode
Fixed bug where refreshing Guild Tasks could re-display the same task
Addressed issue where server maintenance would refresh tasks, blueprint shop, etc
Fixed issue with special customer types not appearing as intended
Corrected bug where heroes occasionally showed as resting when fully rested
Fixed auto-crafting queue bug that occasionally stopped working offline in edge cases
Fixed avatar shop rating preview display inconsistency
Fixed a bug where the advanced crafting slot did not reduce hero reset time for boss battles
Fixed a bug where the customer favorability buff for reducing treasure bag opening time did not take effect
Fixed a bug in Boss Raid where medals from rare drop were being multiplied by the bonus medal %
Fixed a bug in Boss Raid that prematurely sent milestone rewards
Fixed a display bug with investment count in player profile