Not much fixed in today's patch, but I wanted to get these fixes out before I fly out. My dad had a stroke and the doctors say he'll pass any time, so I'm flying out to take care of affairs. I should be updating again when I get back in a week.
- Player fired arrows now attach to targets
- Fix bad unload scene code causing stats not to show up at the end of the level, and being stuck in certain other screens
- Fix picked up loot notification not showing up
- Fix pathfinding bounds around objects in dungeons with multiple colliders, such as torch stands
