- Fix navmesh cutter for objects that use multiple colliders on the same object. This fixes AI getting stuck or walking through certain objects, especially in dungeons
- Fixed certain papers and books floating in the dungeon library room if you broke the table
- Make entropy emit every frame rather than every other frame to make it easier to target moving enemies
- Reduce mana cost of push when holding down the ability for greater effect
- Make dungeon boss for level 1 spawn in more locations
- Fix position of shield icons while wielding melee weapons
- Reduce radius of catch on fire trigger for braziers so the player does not catch on fire simply from touching them without jumping on top of them
- Fix mage light moving towards the camera in commander mode
- Remove some unnecessary logs, which slow down startup times and reduce performance
- I am GROOT! |c(> .<")c|: Add code to ignore frame spikes, such as due to loading, that cause the player's camera to jump
- I am GROOT! |c(> .<")c|: Don't try playing weapon pull unless telekinesis is upgraded, prevents inadvertent targeting
- I am GROOT! |c(> .<")c|: Fix avatar equipment not show damage or poise damage, other than melee weapons, on the trade and paperdoll screen
- I am GROOT! |c(> .<")c|: Further reduce player to allies friendly fire damage to 20% of normal at default difficulty. Also fix friendly fire on other difficulty levels was not changed from the default value.
- I am GROOT! |c(> .<")c|: Don't play repeated damage effects for objects that collide with the ground but don't take damage, such as a vase rolling on the floor. Also limit the distance such audio will play at.
- I am GROOT! |c(> .<")c|: Fix not being able to cancel bow draw by right clicking
- I am GROOT! |c(> .<")c|: Always animator avatar to try to fix cases where the avatar's arms are not visible
- I am GROOT! |c(> .<")c|: Show esc to exit for roam
- I am GROOT! |c(> .<")c|: Fix prepooling enemy hit effects at the start of the level to avoid small runtime loading hitch
- News and updates
- Empire of Ember
- Minor bug and quality pass
Source: Steam Community (opens in a new tab)
