Cepheus Protocol Project Update & what's Coming!
https://youtu.be/6zz49hElQa8
New Global Lighting





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Patch Notes
(Click Show details for a full breakdown of the changes)
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https://steamcommunity.com/games/2116560/announcements/detail/4170971564134282187 https://steamcommunity.com/games/2116560/announcements/detail/4151834437161559310-
TLDR
- New Smaller (Urban Themed) Evac building that is effectively flares thrown in a circle marking a civie evac point. This smaller evac point will allow you to either go with the large helipad when you have more space/you want the ability it has to repair/rearm/refuel if you cycle its mode when you need those features.
- Holding Area XL - Houses 250 civies now
- Holding Area normal - houses 40 civies now
- Active Intake is increased to 6 from the Civilian Admin Center
- Zone Card replacement
- Double Chinook Evac
- New Class Weapons/Balancing
- Vehicle Gas Rebalance
- Unit icons are now shift/ctrl clickable (Added from a community suggestion from a previous community sit-down)
- New World Lighting System
- All Spotlight restrictions removed + new 360 CERC light added
- Performance boasts across the board
General Development Updates
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https://youtu.be/zZA_1INK--I?si=Dx1YWTyRQzPhzgq2 https://youtu.be/dJogCEPsYHU?si=6eJNQoJyj3uQJahlLetter from the Producer
https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190New Roadmap system
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08Ways to Support Development
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