This small update fixes some serious bugs and improves the usability of some features.
UI no longer responds to keys: When controlling a character or accidentally pressing keys (WASD / Space / Enter), you could click on the interface button. This greatly interfered, and normal control of the character made it impossible. Therefore, the interface no longer responds to the keyboard, which helps to avoid accidental clicks.
Character control (“User Control” mode):
Some user characters had incorrect physics settings (mass, etc.), which led to huge and long jumps. Now in most cases, the mass of the character will be adjusted automatically. If your characters had problems with an endless jump, after this update they should disappear.
It was impossible to control some of the user characters because the character was constantly “hanging in the air” due to a poorly placed collider. With the new settings, most of these situations have been fixed.
Dancing Dynamic Mode:
Now a slider has appeared in the settings menu, which adjusts the sensitivity of the animation to sound. If your device has weak sound, you can simply increase the sound sensitivity.
