Added a switch to the "Custom animations" menu: Autoload (disabled by default).
Added automatic loading of animations (.udceap, .udceap_encrypt) from the Unity folder and all downloaded animations from the workshop.
Since the animation files are small (~ 10MB), they do not take up much space in the RAM.
When you turn on autoloading animations, you must restart the application (this is done to avoid double loading of any of the animations).
Note: automatic loading of animations is possible only at the start of the program. If you add the file to the folder with animations while the application is running, it will not automatically load animations.
Now the dialogs open in the place where the character stands, and not just in the lower left quarter of the screen.
Now AI can start random animation not only from standard, but also from all loaded ones.
AI Editor: version 0.2 is now available!
The editor should no longer open in full screen mode. If you encounter this problem due to a previous launch, launch it from the AICreator folder with the Shift key held down (this only needs to be done once) and select a resolution that is convenient for you (and tick the WIndowed checkbox).
Now for the Dynamic animation and Static animation nodes, accesses are not only random animations, but also specific standard animations (selected from the drop-down list).
If you have problems with the new version, you can upgrade to the latest stable version: