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Release notes - 1.0.0-1.0.8

1.0.8
- fixed typo in fossil description
- end credits letter is now in mailbag
- lowered requirements for jobs lv3 achievement
- collectibles stay in inventory even when you have 0, so you can see how many you've collected
- postmaster and collector now close when danger is nearby to prevent possible problems
- NPCs talk less when they hate you
- adjusted jobs pacing and set some limits on number of current jobs

1.0.7
- fixed witness betrayal dialogue bug
- fixed a bug with shops getting restocked when shopkeeper is dead

1.0.6
- fixed mail bug that caused crash and added some other minor fixes

1.0.5
- improved autosaves to be spaced out at a set interval (0 min, 10, 20, 30, 40)

1.0.4
- removed unreachable map cells
- tried to fix possible bug with OneOfAKind items jobs
- fix for shopkeeper being able to be assisted

1.0.3
- fixed some mail bugs that should allow certain broken saves to load
- small UI fixes

1.0.2
- added a way to load and delete specific saves for a given game

1.0.1
- autosave improvements
- mail pickup interaction distance expanded
- mail delivery bug fixed
- made certain resources worth more when selling to shops
- fixed bug where certain types of jobs weren't being offered
- other misc. bugs fixes

1.0.0
- Initial Release