Hey everyone!
Over the past few weeks, we’ve been working intensively with all the feedback we’ve received from the community and iterating on one of the most important aspects of The Zibbo Show: the cards.
As you know, cards are powerful objects that give us special passive abilities. Combined with dice, they allow us to create the build and strategy we want to pursue.
Some cards help us achieve huge scores, others allow us to destroy more of our opponent’s dice, while others can give us extra turns, for example.
After looking closely at how many of you were playing the demo, we decided to rework some of the synergies between dice and cards. Our goal is to create new and clever strategies that give you even more options when it comes to defeating your rivals and progressing through the show.
There is a common assumption that, since the player with the highest score wins, higher dice rolls are always better.
Wrong.
You’ll now be able to build strategies around some of the lower and often underestimated numbers.
One of the new strategies we are particularly excited about is building around 2s during the final rolls of a round.
For example, you could combine Double Deuce Cherry with a strategy that removes 2s from your other dice while loading one of your dice with as many 2s as possible. Then, by playing that die at the end of the round, you can trigger a huge multiplier and turn those little 2s into a massive score.
Other cards like Stacked Crate will make every 1 you place in a column add new multipliers to your remaining dice.

We’ll keep sharing more updates, new strategies and adjustments as we continue developing The Zibbo Show.
In the meantime, jump into the demo, try these new strategies and let us know what you think. And if you enjoy it, please leave us a review. Your feedback helps us keep improving the game <3
Thank you all for playing and helping us make The Zibbo Show better!
More to come.
