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Changes In Alpha 0.9.2

  • Monster stats increased
  • Ratkin Rogue targeting ret activated at start fixed
  • Lantern UI image fixed
  • Items are no longer removed from chest when inventory is full (via quick transfer)
  • Item duplication when picking up items from ground while inventory full fixed
  • Character now stands automatically shortly after being hit by a boulder (manually pressing X isn't needed)
  • Skills and Spells can now be placed in ActionBar(HotBar) from talent window
  • Reset Keybinding button added
  • Killbox added in case player really wants to jump off the edge of Forest/Desert areas
  • Fixed armor breaking bug when moving ActionBar(HotBar) equipped item to inventory
  • Quick Equip and HotBar will now equip items to alternate slot if main slot is being used
  • Guarding while sprinting no longer possible (fixes strange guarding and sprinting animation)
  • Arena no longer uses same save file as dungeon crawl
  • HUB not loaded on player death restart fixed
  • Firelands accessible in area selection (experimental phase)
  • Fixed issue with AI navigation through doors
  • Holy Kings WarSword UI image fixed
  • Skeleton archers will now switch to melee when unable to get away from player
  • Skeleton sorcerers now either strafe/teleport when unable to get away from player
  • Orb room no longer spawns in Level 1 dungeon (made progress too easy/exploitable)