·Developer post·Original post (opens in a new tab)
Changes In Alpha 0.9.2
- Monster stats increased
- Ratkin Rogue targeting ret activated at start fixed
- Lantern UI image fixed
- Items are no longer removed from chest when inventory is full (via quick transfer)
- Item duplication when picking up items from ground while inventory full fixed
- Character now stands automatically shortly after being hit by a boulder (manually pressing X isn't needed)
- Skills and Spells can now be placed in ActionBar(HotBar) from talent window
- Reset Keybinding button added
- Killbox added in case player really wants to jump off the edge of Forest/Desert areas
- Fixed armor breaking bug when moving ActionBar(HotBar) equipped item to inventory
- Quick Equip and HotBar will now equip items to alternate slot if main slot is being used
- Guarding while sprinting no longer possible (fixes strange guarding and sprinting animation)
- Arena no longer uses same save file as dungeon crawl
- HUB not loaded on player death restart fixed
- Firelands accessible in area selection (experimental phase)
- Fixed issue with AI navigation through doors
- Holy Kings WarSword UI image fixed
- Skeleton archers will now switch to melee when unable to get away from player
- Skeleton sorcerers now either strafe/teleport when unable to get away from player
- Orb room no longer spawns in Level 1 dungeon (made progress too easy/exploitable)