Developer postOriginal post (opens in a new tab)

Changes To Alpha 0.9.1

  • Desert/Forest area crashing fixed
  • Monster loot spawn delay bug fixed.
  • Fixed enemies using ranged attacks to move if no line of sight.
  • Fixed price of Soul Amulet.
  • Fixed area selection to be less confusing with "Battle Garux" option.
  • Changed damage range for cylinder block hammer.
  • Updated attribute/stat descriptions.
  • Changed default controller mappings.
  • Added "Stoneskin" skill
  • Decreased stats of Giant Rat.
  • Arena Room Trap fixed (when activated disables interaction, plays sound, fixed unlimited monster spawning)
  • Player attribute stat increases changed
  • Added SHIFT+LMB descriptors to containers (quick transfer, quick equip)
  • Newly created talents appear in talent tree without having to delete character save
  • Added descriptions to buffs/effects
  • Start/End portals in Desert/Forest areas spawn at separate locations
  • End portal now grants XP bonus
  • Orb/Jail/Merchant can now appear in level 1 dungeon