·Developer post·Original post (opens in a new tab)
Changes To Alpha 0.9.1
- Desert/Forest area crashing fixed
- Monster loot spawn delay bug fixed.
- Fixed enemies using ranged attacks to move if no line of sight.
- Fixed price of Soul Amulet.
- Fixed area selection to be less confusing with "Battle Garux" option.
- Changed damage range for cylinder block hammer.
- Updated attribute/stat descriptions.
- Changed default controller mappings.
- Added "Stoneskin" skill
- Decreased stats of Giant Rat.
- Arena Room Trap fixed (when activated disables interaction, plays sound, fixed unlimited monster spawning)
- Player attribute stat increases changed
- Added SHIFT+LMB descriptors to containers (quick transfer, quick equip)
- Newly created talents appear in talent tree without having to delete character save
- Added descriptions to buffs/effects
- Start/End portals in Desert/Forest areas spawn at separate locations
- End portal now grants XP bonus
- Orb/Jail/Merchant can now appear in level 1 dungeon