Important: If you installed before Jan 2025 please uninstall and re-install the demo.
A huge update with tons of new additions aswell as fixing a lot of the problems with the building mechanics and overall making it a little more stable. Also including a lot of new faction feature additions and town/economy features also the new inventory and follower changes to animals and species.
I finally got around to adding steam achievements as well as resolving the issues with steam overlay (what a challenge!).
A whole new and overhauled research tree to make it easier to identify new research. Research is powered with Brain Power, which can be gained from Research Nodes from shops, or you can hunt creatures and NPCs and extract their brains on the splicing table.
Towns can now be taken over by different factions aswell as the highest faction becoming the dominant faction thus invoking their will (and world states) upon the desert.
There are maaaaany many more quests and world state changes as a result of these.
More languages and localizations have also been added to the game.
==== PATCH NOTES ====
Are existing savefiles compatible?
- No - Please create an entirely new savefile
Highlights:
- Towns now change ownership after their leader is defeated
- Advanced start now allows every species to be picked and more spawn locations added
- Overhauled research tree
- Landzo City, Little Apple and Redtown Town Completely reworked
- Animals can now be tamed using their preferred diets
- Cloning machines now use DNA to spawn new creatures
- Extracting DNA now has a chance to also extract abilities (chance scaling on INT)
New:
- Choose between Allies, Enemies or The Desert to decide who takes over a town
- Townspeople like shop keepers, guards and more are replaced when a faction takes over
- Almost any faction can own almost any town, including mutant and creature factions
- Scenario starts can now also be editted when clicking Advanced
- Research is now fueled by brains
- Animal inventories with varying slot sizes
- Any world item can now be picked up if you're strong enough!
- Smaller Animal brains with limited functionality (maybe you can figure out how to expand their functionality ;))
- Refactor of brain gameplay so it's more consistent and easier to manage/track and also present in wiki
- Brains now effect creatures ability to do certain actions, e.g. talk
- More over world faction bases to raid
- Backpacks now work and reduce weight by half
- Steam Achievements - You can now go achievement hunting!
- World tab for factions now shows faction description and relations
- Every unique NPC now has a job (at writing this is mostly for faction heirarchies and lore, later will effect AI)
- Moved abilities wheel to instead be a list on the left which resolves a few UX issues
- New notifications at bottom of screen and a player log with all world changes
- Quests list now shows the message that was said by the quest giver
- Smart text which allows you to hover important words and learn more about their meaning
- Changed MP to cost much less and MP points are earned overtime with overall MP Progress from all sources
- Added biology cell visuals to quick start menu as well as many other various UI and UX tweaks
- Building in zones other than the desert classes as trespassing unless you have a permit or are allies
- Lots of new animals with unique stats, inventories and abilities
- Areas can now be offlimits and entering them will be a trespassing crime
- Crafting now goes directly to inventory (or drops on floor)
- Backpacks now can be equipt and half the weight of their inventory
- Ability power now scales off stats, e.g. higher CHR means more consistent follower based abilities
- Removed follower limit since cooldowns now control this aspect of gameplay
- Player now automatically runs to pickup items and chat with NPCs that are far away
- Animals abilities vary with rarity and not all animals will have all their species abilities
- Lots more mutations, including mutations you can take from animals or other clones
- New mutation and ability types such as passively doing extra damage during fights (e.g. bite the attacker periodically with mandibles)
- Can now see stat modifiers much easier, for example items which increase Intelligence
- Now that all species can spawn, only clone and mutated clone can unlock mutations with MP but you still always earn MP
- New languages: Turkish, Ukrainian
Fixes:
- Quality now changes items stats correctly
- Spawned NPC now have different item qualities
- Steam overlay, and screenshots now works
- Crafting can now generate higher quality items
- Removed lots of old incorrect brains
- Fixed player not inheriting correct species base stats at game start
- Improved resource gathering to be a bit quicker
- Improved building to be a bit quicker
- Fixes around dropoff/hauling jobs
- Fixed spacebar doesn't always pause game
- Fixed commands now action after unpausing
- Refactored grid chunks save/load to be seperate lists in code
- Leaders now show as defeated on factions screen if defeated
- Side mouse buttons no longer load old saves
- Fixed portraits not showing at top left
- Fixed double clicking items make them disappear
- Fixed abilities not applying their cooldowns
- Press I/Tab now toggles inventory open/close correctly
- Crafting issues now resolved since crafting goes to inventory
- Training dummy now has a texture and works
- Resurrection through any means now works
- Status effects were sometimes inconsistent, they should now be more stable when pausing etc.
- Can now target self or clones with abilities
- Actions menu/Object Info no longer incorrectly shows up bottom left
- Fixed some audio issues, audio should now be correctly spatial in 3D space.
- Some draft NPCs, factions, descriptions, names or information have been updated or removed
- All species base speed and base weight now factored in
- All weapons rebalanced
- All armor rebalanced
==== LINKS ====
Discord: https://discord.gg/CmSFawGNeU
Wiki: https://licenseto.wiki/
Website: https://www.jamdonutgames.com
YouTube: https://www.youtube.com/@jamdonut
Twitter: https://x.com/AJamDonut
Twitch: https://www.twitch.tv/jamdonutgames