It's finally here! Early Access will begin tomorrow.
Why Early Access?
“We are nearing the end of development for Singularity: Tactics Arena. Our early access period is essentially an open beta. We are hoping that player feedback will help us fine-tune the game and remove any bugs. The Early Access version of Singularity: Tactics Arena is a little over 50% of the game’s total content, so the EA price reflects that.”
Approximately how long will this game be in Early Access?
“We predict the game will be in Early Access until late November, at which point the official release will be launched.”
How is the full version planned to differ from the Early Access version?
“A more content-complete, bug-free experience with several features (which are now missing) fully implemented. In particular:
The story content as of Beta version 0.559 is only 50%. As the game is developed through Early Access, the amount of story content will increase incrementally.
The Trauma system, which afflicts characters with certain status effects as a consequence of the trauma they suffer through combat, is not currently implemented but planned for the full game.
Various graphics and animations are currently using placeholders, which will disappear as development continues.
Class levels past 15 are still under development and not fully stable/ready to be used.
A multitude of bugs that will be fixed as development continues.
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What is the current state of the Early Access version?
“The current version, BETA 0.558, covers over 50% of the game by content. Nearly all the features listed under the Features section is complete, except for:
Story content is under development, meaning only half of the 20 levels are playable so far.
Trauma system is still under development.
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Will the game be priced differently during and after Early Access?
“Yes. The Early Access price reflects the game’s stage in development. Upon full release, this will be increased to match the completed game's value.”
How are you planning on involving the Community in your development process?
“Yes. This game is mostly a one-man project. I would love to hear suggestions, bug catches and other feedback. Join us at our discord discussion: https://discord.gg/azkt8RD or right here on Steam in the community forums.”