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Small patch to yesterday's update!

I just pushed a small patch to fix a couple bugs found in yesterday's beta.

- Prevented NPCs from moonwalking when the player pulls a tap handle after clearing a level.
- If the player throws a can in a bonus level away in disgust, it will be teleported back to them so as to not permanently trap them in the bonus level. One can only tolerate that chipper bonus level music for so long.

Please let me know if you find any more unexplained moonwalking, and enjoy!

Sojimne
Hypernoodle Games.