Hello Flipsiders,
I just pushed up the first of many updates for Flipside Genesis. It's a pretty minor one with a few bug fixes and updates, including:
- Preliminary work towards a refactor of ship subsystems, which will allow system specific damage, upgrading systems, etc.
- General bug fixes, including an issue closing the missions menu and some bad collision geo in the hangar (thanks @pebblegarden).
As always, let me know your thoughts!
Cheers,
GrimFoxJones
