Hang man ceased to be a suffocator, received a combo strike in his arsenal, and also built a location for himself to make it more convenient to throw the player
New save system, backwards compatible with the old version
New localization system
Bushes are no longer static pictures, but react to the movements of the player, opponents and projectiles
Checkpoint system to simplify the game
Added fall damage
A riddle has been added to the dungeon level
Boss's name is now written under the HP bar
Corrections
Our programmer finally finished the 7th grade physics course, now the arrows of the archers fly along the ballistic curve
Added control over the level of heartbeat sound
Added correction factor for sounds in the game
The interface is now adaptive, high resolution screens are supported
At level 5, elevators have changed to stairs
Balance
Stamina consumption reduced
Restoration of stamina depends on the severity of the armor and weapons of the hero
The executioner received an increase in health
Bugs
The dead priest learned shoot
Fixed a bug when falling into water, the player received damage, but it was not displayed
Fixed a bug: when receiving damage from an arrow/magic, the player received damage, but it was not displayed
Optimization
Reduced the number of earth colliders
The number of Update calls for many items has been reduced, everything has been rewritten to new timers