
New corrections, I hope that someday there will be few bugs)
Bugs
- Fixed a bug with the King of Death, he did not attack Rooster
- King of death now launches music
- Fixed a bug with quick killing of opponents.
- Increased number of physics calculation calls.
- The rooster no longer slips when the motion button is released
- Fixed camera movement (jerking became less)
- Added a lot of transitions in animations for more convenient management of Rooster
- Fixed a lot of bugs related to the animation when you quickly and hotly press all the control keys
- Fixed a bug when music on a dark priest did not turn on
- Bug fixed: “The level of music was determined by the level of sound”, the music turned on by itself
- Fix a bug for some enemies who continued to attack Rooster, even if he has 0xp
- the sound of the fireball in the dungeon is muted
Balance
- Reduced the number of hearts at all levels
- Daggers now deal 5 point damage with a probability of 25% and 1 point damage 75% chance of damage (suitable against bosses)
- Removed some opponents
- Stairs instead of moving platforms
Design
- The parallax background is now seamlessly made
- Snow at level 7 behaves more realistically in my opinion
Plans for further correction
- Hang in some dialog box, so I couldn’t catch it, please write when it appears.
- Processing the brains of some opponents