A lot of changes!
0.960
+ fixed upgrading cards on rest when having only one card to upgrade
+ fixed Vampires & lifelink condition
+ fixed forge crash - if leaving the forge without waiting for forging list to load
+ nerfed Vampires(added sleep after ress)
+ maintenance (card handling in hand when in battle)
+ maintenance (top scores wnd)
+ maintenance (cards layout)
+ maintenance (debuffs)
+ maintenance (forge)
0.959
+ maintenance (enemy info)
+ maintenance (map)
+ maintenance (pets)
+ maintenance (editor)
0.958
+ fixed crush on a playing card that does damage and gives potions, but potions are already at max
+ maintenance (card editor)(a lot!)
0.957
+ maintenance (forge)
0.956
+ maintenance (game tutorial)
0.955
+ forge: added scrolling to prms
+ added art for cards energy 6,7,8,9(this will fix Forge for cards with energy above 5)
+ Berserk card buffed. Self Vulnerable 3 -> 2.
+ Heel Hook+ card buffed. 7 -> 8 damage.
+ Bullseye card buffed. Lock-On 1 -> 2.
+ Bullseye+ card buffed. Damage 10 -> 11.
+ maintenance (skulls)
+ maintenance (forge)
0.954
+ added art for 'that's enough'
+ fix for end game lag: removed all messages from the start, if there are too many of them
+ maintenance (battle start)
+ maintenance (card colors)
+ maintenance (drag&drop)
0.953
+ ios fix: forge, sync, etc web related
+ new option: card targeting via tap+tap or drag&drop
+ new option: mana bar at top
+ forge fix: properties from switched cards (thx Logo)
+ stacked cards at the begging of battle
0.952 hotfix
+ fixed crush: missing skull on normal when act4 is unlocked
0.951
+ cleaned up unit info
+ fixed pets being too far or too close(thx Dealmi)
+ maximum stacks for rest-items: 5 (feel free to write me what you think about this limitation)
0.950
+ fixed rare crashes - some condition on enemies before the battle started
+ maintenance (coop)
+ maintenance (customization)