First content update!!!



We got a lot accomplished and we had fun doing it! A special thanks to everyone who sent in their experiences and opinions. We tried to address every comment and concern no matter how big or small. With this first content update we started a lot of new features, so keep an eye out for yours.
General Updates:
- Better rain system
- Tree collision improved
- Compass added for tracking goals and quests
- More even snow during winter
- No longer Snows indoors
- No longer rains indoors
- Fall season added to game
- Weapon damage has been reduced for balancing
- Workbenches no longer break the game when browsing multiple recipe possibilities
- A sample farm has been added with Melon, Pumpkin, Lettuce, and Tomatoes
Design Mechanic Updates:
- Close button added (pressing escape will still allow you to exit)
- Fix: can no longer zoom in or out while using the Design Mechanic
- Improved maths for better FPS
- Can change size of item and the position it equips to on the player
Enemy Updates:
- Zombie health has been raised for balancing
- Snake attack and general behavior tweaks
- Loot drops must now pass a coin flip to be created
- Snakes now spawn in desert chunks
NPC Updates:
- Most NPC characters got a make over
- NPC Trent added
- Trent is the mayor of the our humble town
Despite everything we got done, there is still a lot more to come!
Team SeacreatureSandwich got some hardware upgrades including a new workstation, new GPU, server, and monitors. We're upgrading our tech, so we can better support the players (that's you!!!).
We hope everyone is enjoying the game so far and we look forward to many more content updates!
