6th Jun 2019:
- Fixed: Crash when Moving/Rotating/Scaling things when the focused object was not part of the Selection
- Fixed: Reference Image getting input even when invisible
- Fixed: Mouse Cursor not correctly updating
- Fixed: Really old .clrpal files could not be loaded properly
27th May 2019:
- Hotkeys on Mac now use Command key instead of Control key
- Color picker can now be zoomed in up to 4x (was 2x)
- HCY color picker now uses 2.4 gamma instead of 2.0
- Fixed: Changing the color sliders from HSV to HCY wouldn't update the values of said sliders.
25th May 2019:
- Experimental Mac Support
- Support for older Linux versions (Ubuntu 14.04 and up)
- Internal: Ported from Godot 3.0 to 3.1
- New color space: HCY (Hue, Chromaticity, Luminosity)
- Color picker can now be switched between using HSV and HCY
- Hotkey for Dragging Connections between colors. (c)
- Fixed: Splitting a ramp would sometimes use the wrong color.
- Fixed: Linear HSV color space wasn't working as intended.