Now, in the canary experimental branch, we have:
- Graphics: More variation in floor tiles ("flair"), per-world variation in what Water looks like. Much prettier and much more apropos!
- Several bugfixes, including some Buzzsaws flat-out not moving. (Some of these bugs were only in the canary branch. Oops!) Thanks for the reports!
- For completionists, a small option to have clearing a stage highlight the same stage again, rather than the next, so that it's easy to return to it
- Game's music now silences and the game pauses when window loses focus
These and others will make their way to the main branch at the end of the month.
Got a bug? Feature request? Please post about it or message me directly, and you can be sure that I'll give it due consideration.
Happy Squaring!