Hi everyone,
Just a quick update to say that development is going really well. Over the past few weeks, I’ve been working on both new features and optimization. Geoplanetical is getting faster and smoother, the interface feels more responsive and lively, and the game is starting to come together in a way I’m really happy with.
UPRISINGS AND REGIME CRISES
Protests and strikes can now grow, radicalize and escalate into riots or popular uprisings. How you respond can restore order or push your country toward political collapse. 
CLIMATE CRISES
Heatwaves, cold spells and droughts now affect the population through building quality, energy supply and emergency policies. New data maps also show heat and water stress around the world.
LIFE AFTER OIL
You can now test whether your country would survive a sudden loss of oil, gas and coal. Transport, heating, industry, fuel production, electricity and storage are all connected.
These are only a small part of the new features added recently. Everything is taking shape in a really satisfying way, and Geoplanetical increasingly feels like one coherent, living game.
Thank you for all the support, feedback and messages. It genuinely helps me keep working on this slightly insane solo project.
More soon!
