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Beta 0.5.3 is Here! New Draw mechanic and more!

The latest beta version is here! New chapters + new combat mechanics are the highlight for this one.

New Content

  • NEW story chapters 11 & 12.
  • Added 8 story combat encounters.
  • New animated cutscenes.
  • New Enemy: Magical Weapon Constructs.
  • More card artworks.
  • More dialogue portraits.
  • Updated dialogue UI.
  • Added 6 new soundtracks.
  • Added multiple voice over lines.

Gameplay Changes

  • Changed draw mechanic: 1 Draw, 1 Redraw per unit per turn. Press "R" to toggle redraw mode.
  • New status effect: BURN - Deal damage per turn based on Magic Power and deal damage to Armor.
  • New status effect: BLEED - Deal damage per turn based on Physical Power and reduce healing received.
  • Reduced POISON damage from 10% to 5% of max HP.
  • Increased POISON duration from 2 to 3 turns.
  • Replaced Skyla's default passive with: Suppression Fire - repeatedly attacking an enemy in a turn will apply a stacking -1 Mobility for 1 turn.
  • Dragon's Breath now applies BURN.
  • Fire Bomb now applies BURN.
  • Execute now applies BLEED.
  • Moved the unlocking of Draken to 1 chapter later.

Bug Fixes

  • Fixed the bug causing incorrect calculation for elevation damage bonus.
  • Fixed a bug with AI movement cards.
  • Fixed a bug that caused AoE Taunt skills to be incorrectly applied.
  • Fixed bug that enabled the Deck Builder to show hidden cards.
  • Replaced collisions in all Ship combat maps.
  • Fixed the way Intensity Stacking effects were stacked.
  • Fixed a bug that caused blank dialogue for Guild Quests.
  • Some music looping fixes.
  • Minor UI fixes.