CSM has been updated to version 1.0.1.1.
Changes:
-Increased ground acceleration by a small amount.
-Added casual mode, in which you lose candy instead of dying when touching spikes or falling in pits. You also have unlimited lives.
-Made it so you can continue in both casual and normal modes.
-Fixed a Game Over Menu glitch.
-Made adjustments to a few level layouts
-Made various adjustments to HUD/Menus.
-Other miscellaneous changes and polish.
--Mark (filling in for Daxter the Dachsund, who has decided he just feels like sleeping all day instead of fulfilling his role as business manager)
