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Patch 0.9.5 November - Updated Airplane Dynamics & Head Tracking Support

Updates:

Dynamic Airplane Weight

  • Pilot, cargo, and fuel all add-up to increase the airplane weight. This will impact airplane performance and handling. As fuel is used the airplane will get lighter. This will be a factor when planning cargo missions - especially at higher elevations, where airplane performance is already diminished.

Flaps & Trim

  • Added new trim and flap indicators to the airplane panel, so you can now see what they are set to.
  • Totally changed the flap physics and added three settings (aka notches). Clicking the flap button cycles through 0-40 degrees.

Cockpit Free-look

  • Changed cockpit free-look button behavior so that player can toggle it on or off.

Track IR - Head Tracking Support
Added head tracking support, for Natrual Point's TrackIR hardware, on the cockpit camera. Currently, it is always enabled. Don’t forget that F12 re-centers the camera.

Enter/Exit Airplane

  • Slight change to entering and exiting the airplane: you now need to look at the door handle for interaction. The door animation will open and then close after you’re in the airplane.

Let me know what you think. Drop your ideas and feedback in the discussions.